- Видео 745
- Просмотров 5 162 610
3DCoat
Добавлен 20 ноя 2010
3D Coat is an extremely versatile application, employing cutting edge technology to provide the CG Artist a powerful array of Sculpting, Texture Painting, UV Layout, and Retopology tools. All of which happen to be among the very best in the industry.
Unify UV Maps
This video covers the "Unify UV" tool in 3DCoat's UV Editing environments. It allows users to merge multiple UV maps into one and it keeps your texture painting work intact.
Просмотров: 487
Видео
3DCoat UI - E-Panel Pt.4
Просмотров 62714 дней назад
This video concludes the overview of the E-Panel in 3DCoat, by covering the Paint-By-Polygon and 3D Spline Draw modes.
3DCoat UI - E-Panel Pt.3
Просмотров 62914 дней назад
This video continues the exploration of the E-Panel in 3DCoat, focusing on shape draw modes, including the Custom Shapes panel, new abilities to rotate the shape on the fly, add rounded corners and an array of multiple shapes.
3DCoat Normal Map to Mesh
Просмотров 2,3 тыс.21 день назад
This video briefly demonstrates how to create a mesh based on the Normal Map in 3DCoat. Normal Map to Mesh convertor We live in Ukraine. If you want to support our country at the time of the Russian invasion, you can donate to the biggest Ukrainian charity fund savelife.in.ua/en/ (of course it is not related to Pilgway, we just recommend it as a trustful organization). Download a FREE trial and...
3DCoat Low-Poly Modeling for Beginners #15. Creating a simple object - Sci-Fi Prop. Part 4.
Просмотров 38528 дней назад
The video demonstrates the beginner's guide to the Modeling Room in 3DCoat 2024. Creating a simple object - Sci-Fi Prop. Part 4. We live in Ukraine (the devs). If you want to support our country at the time of the Russian invasion, you can donate to the biggest Ukrainian charity fund savelife.in.ua/en/ (of course it is not related to Pilgway, we just recommend it as a trustful organization). Fi...
3DCoat Low-Poly Modeling for Beginners #14. Creating a simple object - Sci Fi Prop. Part 3.
Просмотров 15728 дней назад
The video demonstrates the beginner's guide to the Modeling Room in 3DCoat 2024. Creating a simple object - Sci Fi Prop. Part 3. for Begginers #14 We live in Ukraine (the devs). If you want to support our country at the time of the Russian invasion, you can donate to the biggest Ukrainian charity fund savelife.in.ua/en/ (of course it is not related to Pilgway, we just recommend it as a trustful...
3DCoat Low-Poly Modeling for Beginners #13. Creating a simple object - Sci-Fi Prop. Part 2.
Просмотров 26228 дней назад
The video demonstrates the beginner's guide to the Modeling Room in 3DCoat 2024. Creating a simple object - Sci-Fi Prop. Part 2. We live in Ukraine (the devs). If you want to support our country at the time of the Russian invasion, you can donate to the biggest Ukrainian charity fund savelife.in.ua/en/ (of course it is not related to Pilgway, we just recommend it as a trustful organization). Fi...
3DCoat Low-Poly Modeling for Beginners #11. Creating a simple object - Sci-Fi Glasses. Part 2.
Просмотров 15728 дней назад
The video demonstrates the beginner's guide to the Modeling Room in 3DCoat 2024. Creating a simple object - Sci-Fi Glasses. Part 2. We live in Ukraine (the devs). If you want to support our country at the time of the Russian invasion, you can donate to the biggest Ukrainian charity fund savelife.in.ua/en/ (of course it is not related to Pilgway, we just recommend it as a trustful organization)....
3DCoat Low-Poly Modeling for Beginners #10. Creating a simple object - Sci-Fi Glasses. Part 1.
Просмотров 18428 дней назад
The video demonstrates the beginner's guide to the Modeling Room in 3DCoat 2024. Creating a simple object - Sci-Fi Glasses. Part 1. We live in Ukraine (the devs). If you want to support our country at the time of the Russian invasion, you can donate to the biggest Ukrainian charity fund savelife.in.ua/en/ (of course it is not related to Pilgway, we just recommend it as a trustful organization)....
3DCoat Low-Poly Modeling for Beginners #12. Creating a simple object - Sci Fi Prop. Part 1.
Просмотров 50728 дней назад
The video demonstrates the beginner's guide to the Modeling Room in 3DCoat 2024. Creating a simple object - Sci-Fi Prop. Part 1. We live in Ukraine (the devs). If you want to support our country at the time of the Russian invasion, you can donate to the biggest Ukrainian charity fund savelife.in.ua/en/ (of course it is not related to Pilgway, we just recommend it as a trustful organization). Fi...
3DCoat UI - The E-Panel Pt.2
Просмотров 721Месяц назад
This video continues the overview of one of the most important elements of the User Interface in 3DCoat, the E-Panel. This session covers the Curve Stroke Draw mode and the Stamp Draw modes.
3DCoat UI - The E-Panel Pt.1
Просмотров 1,4 тыс.2 месяца назад
This video is the first in a series covering the E-Panel in 3DCoat in depth. It is arguably the most important panel in the UI, as all tools work through one of its draw modes.
3DCoat Low-Poly Modeling for Beginners #9. Creating a simple object in the Modeling Room. Part 2.
Просмотров 6263 месяца назад
The video demonstrates the beginner's guide to the Modeling Room in 3DCoat 2024. Creating a simple object. Part 2. We live in Ukraine (the devs). If you want to support our country at the time of the Russian invasion, you can donate to the biggest Ukrainian charity fund savelife.in.ua/en/ (of course it is not related to Pilgway, we just recommend it as a trustful organization). Find out more on...
3DCoat Low-Poly Modeling for Beginners #8. Creating a simple object in the Modeling Room. Part 1.
Просмотров 5943 месяца назад
The video demonstrates the beginner's guide to the Modeling Room in 3DCoat 2024. Creating a simple object. Part 1. We live in Ukraine (the devs). If you want to support our country at the time of the Russian invasion, you can donate to the biggest Ukrainian charity fund savelife.in.ua/en/ (of course it is not related to Pilgway, we just recommend it as a trustful organization). Find out more on...
3DCoat Low-Poly Modeling for Beginners #7. Creating geometry in the Modeling Room. Part 3.
Просмотров 4253 месяца назад
The video demonstrates the beginner's guide to the Modeling Room in 3DCoat 2024. Creating geometry. Part 3. We live in Ukraine (the devs). If you want to support our country at the time of the Russian invasion, you can donate to the biggest Ukrainian charity fund savelife.in.ua/en/ (of course it is not related to Pilgway, we just recommend it as a trustful organization). Find out more on #3DCoa...
3DCoat Low-Poly Modeling for Beginners #6. Creating Geometry in the Modelling Room. Part 2.
Просмотров 4883 месяца назад
3DCoat Low-Poly Modeling for Beginners #6. Creating Geometry in the Modelling Room. Part 2.
3DCoat Low-Poly Modeling for Beginners #5. Creating Geometry in the Modeling Room. Part 1.
Просмотров 8643 месяца назад
3DCoat Low-Poly Modeling for Beginners #5. Creating Geometry in the Modeling Room. Part 1.
Pilgway Releases 3DCoat 2024 - Improved Functionality and Performance
Просмотров 22 тыс.5 месяцев назад
Pilgway Releases 3DCoat 2024 - Improved Functionality and Performance
3DCoat UI - Viewport Navigation Gizmo
Просмотров 1,3 тыс.6 месяцев назад
3DCoat UI - Viewport Navigation Gizmo
Unrelated UI question: is it possible to disable semi transparent buttons (Alphas, curves, backgrounds etc) that appear underneath the camera button? I see that you attempted some mouse flick UX here but in reality it's just impeding any of my interaction with panels on it's right. When I click "Customize UI" that column specifically disappears.
Thank you. I foolishly selected each one individually and transferred it to a unique UV map. 😑
Dang, I have been doing the same.
Thanks, but then how to i APPLY the boolean?
You can RMB click the boolean parent or child layer and choose LIVE BOOLEAN > COLLAPSE SUBTREE to bake it down into a Surface mode object.
I don't see Import-Export: 3D-Coat Applink any where in Blender Add-ons. Anyone else have this same issue? I'm using the most recent Blender 4.2 and 3DCoat 2024.24.
Why all model parts listed on Modeler are not the same listed on Paint room ? As I remember Polygroups = separated Painted objects Surface material = UV layouts
You guys need to do better marketing, this software has potential.
Simply BIG thank you 💖
pelase make a video on sweep curves not working properly
Awesome stuff, thanks for the tutorials!
God why with this program is always so unstable and always can not predict what will happen in the next moment((( Why did I have it worked exactly twice!?!? And then it just transfers the mash without any normalization!
We understand your frustration, however, please address this on the 3DCoat forum, where staff and other members can assist and you can share a screen grab or recording to help us diagnose the problem more directly. RUclips is not a suitable support platform. 3dcoat.com/forum/
it worked a couple times! Then it refused to work! ((((
Hey 3DCoat team! Could we please have the camera be able to go *INTO* objects IE a hollowed out cube so we can do trim/wall details/layout natively in 3DCoat instead of having to make everything separate and using another layout tool? This would be a huge improvement to my current workflow so it's not so back and forth <3
Applink is not working anymore in Blender 4.2 LTS..........anyone has a fix?
I got this from extensions page, author is Bernt-Scholer "Thanks for the addon, but I got the addon to install only after changing some old entries from when the folder of the addon was named "io_coat3D", but the name now is "coat_applink". My changes are: file: init lines: 12, 13, 14 change the entries "io_coat3D" to "." (dot - without the quotation marks) file: tex line: 9 change the entry "io_coat3D" to "." (dot - without the quotation marks) lines: 384 & 388 change the entries "io_coat3D" to "coat_applink" file: texVR line: 419 change the entries "io_coat3D" to "coat_applink" "
@@bohemiangreenearth lets hope they update it soon - Im not sure where to get the file to edit it
@@aleph-tav It worked for me - it is in the folder with installed addon - c/user/appdata/roaming/blender foundation/blender/4.2/extensions/blender_org/coat_applink
such a fast way
What happened with the hole on the end of the video. :D I was watching only to see how that will be solved.
I think an additional loop was created (from the right side) to connect with the loop on the left. Sorry for the omission. Auto-Retopo has undergone a number of improvements since this video was made, so it can probably handle the wing, in its original form, quite well. You would probably want to set the estimated polygon count to around 20,000 or so, because of all the holes, which add more complexity to the model.
Is there any talk of vr?
I mean why even low poly this when you can voxel sculpt this in under 2 minutes then just retopo super fast? Love 3DCoat but poly modeling just isn't it
We are simply showing the tools that are available,and are not promoting one toolset or approach over another. There are times when a user may want to do some poly modeling inside the application, rather than having to do the modeling outside of 3DCoat.
Thanks
Can you do animation? And my other question is, is this software good for rendering graphic’s?
Animation is not something 3DCoat currently offers except that it can render turn-tables in the Render workspace. We are considering whether to add a 3rd party engine, natively, so that may be an option in the near future. Additionally, if you have a license of Renderman (commercial or non-commercial), 3DCoat has a limited degree of Renderman integration, natively. It is really great for still images.
@@PILGWAY3DCoat add MaterialX shaders and to add full functionality of renderman including emission + glass transparency so we can make shaders that transfer to unreal engine, houdini, etc. natively in 3DCoat
why do you removed the volume-connective droplist? dude,
It is still available as the default option. Instead of the option remaining in the Toolbar area, it is now in the Tool Options panel, with a check box for Topological Painting. If that is unchecked, then the default mode will be Volume based connection. This is mentioned in the tool tip for that check box option.
아따 찾기 힘들구만 정보... i got it~~~
I'd like to use this sculpt bevel tool in 2024. But I could not fond it in anywhere. How can I use it?
The object needs to be in SURFACE mode. To determine if it is, look in the SculptTree panel and see if there is an S icon on the left side of the layer name. If it is a V, this means it is currently in Voxel mode. To switch it to Surface mode, just click the V icon. You should now see the Sculpt Bevel tool listed in the Tool Panel.
@@PILGWAY3DCoat Fixed, I found that quite a few users are experiencing this problem. The reason is that the user interface of an older version of 3DCOAT has been loaded. When I reset the UI, the issue was fixed and I was able to see the option. In addition, I like 3DCOAT very much, which is my favorite 3D software. A suggestion, can you optimize the directory function of the lower voxel tree? For example, the whole group of hidden, this is currently achievable, but the whole group of semi-transparent display can not work, you need to click on the semi-transparent display one object at a time. Hope to add this function, will be a lot of convenience. (Or does this feature already exist I don't know?) thank you
I hope more artists will start using 3Dcoat. I also hope that the official team can produce more functional demonstration tutorials like this one. There's room for improvement on brush effects, for example, the Flatten brush isn't as effective for sculpting stone as it is in ZBrush. Please collaborate with more artists to gradually improve the brush effects
Unique hotkeys to different rooms pls...............
You can now assign different hotkeys in different rooms. Hover your cursor over a tool and hit the END key. This will allow you to now, assign a hotkey to it. You can test this out by assigning the Transform tool in the Sculpt workspace with one hotkey, and then a different one for the Transform tool in the Retopo Workspace. You can see that one assignment does not cancel or change the other.
@@PILGWAY3DCoat it doesn't work with some hotkeys. I have 1,2,3,4 assigned for different tools in Sculpt mode, and when I press them in, lets say, Modelling mode (where I want 1,2,3 to be Vertex, Edge, Plane select modes, similar to Blender), it returns me to Sculpt mode and selects that tool. Another thing is Add Primitive tool. If I assign a custom hotkey to Apply button, it works only with the set mode. For example, I want key "A" to Apply for whatever mode (Add, Subtract, Intersect, Split) is currently chosen. But if I assign "A" to Apply in Add mode, if I switch to Subtract mode and press A, it adds primitive, instead of subtracting. Basically currently you have to assign an individual Apply hotkey for every boolean mode. Hope this makes sense! You guys are great!
Oh cool!
That is awesome and solves an important problem for me. Thanks a lot for this.
Жаль только что в стиме нету(
8 years using this software and I didn't know that was a feature
According to Copilot; "3D-Coat introduced the feature to convert a normal map into a mesh in its 2021 release. Specifically, this functionality was added in version 4.9.06, "
@@AncienRegimeStudiosXuck Copilot
Hello, I'm using a trial version of 3D coat and I can't find "Export to.." option in File tab. Is the trial the issue? still got 29 days of trial.
It should work just fine during the trial period, however, make sure you have a file open or create a model in the application, first. If you just launch the app and there is no object in the scene, you will not see an export option...because there literally is nothing for 3DCoat to export. I hope that answers your question.
Great video series, can we get the reference images? 😁
👍👍👍
the workflow of low poly modelling inside 3dcoat is super time consuming , there needs to be a better , im not saying copy other softwares but ... copy other softwares ... i can model this in a fraction of the time inside maya or blender we need some shortcuts for basic tools the extrusion by default should extrude from normals or edge direction , the circle extrusion tool thing is super weird ... less is more :D
it's looks cool! But i have 1 question: why is it lagging so much?
It is better to visit the 3DCoat forum and post your question there, because trying to diagnose support/performance related questions on RUclips is very difficult to do, as it is not designed for that task. On the forum, you can share a screen recording perhaps, to show exactly what steps you are taking, what tools are used and in what context. On our end, the Smart Retopo tools are not lagging, but there could be an issue in a specific scenario that we are not aware of, so please share that with us on the forum. There are other users + Staff members there to assist you. 3dcoat.com/forum
@@PILGWAY3DCoat it's lagging in the video. That's why i am asking it on youtube.
Hey, when we can expect new 3DCoat build for Linux :) The one that will be based on U24.04?
I appreciate the functionality being added to the modelling tools, though I'm not likely to use them extensively. Is there any intent to add node workflows to smart materials?
Thank you for NOT making a fast video with no voice. Thank you⭐⭐⭐⭐⭐!
At last some proper tutorials!! Maybe now I can finally buy this software and use it!
Agreed! Let's hope they bring the sculpting tutorial too
Double like
Is there a way to prevent the auto hide function? To keep the icons shown at all time?
I'm hoping on the road map therre's going to be SDF Modeling tool kit.
No non destructive Adjustments Still
If you are referring to Adjustment layers, please send that request to support@pilgway.com as it was requested before, on the forum, but the more requests a feature gets, the higher the priority it receives.
switching from blender to 3d coat
It's very sad guys, that i can't do this in sculpt mode
I really like 3d coat and I tried for a little while but I am so used to zbrush that I couldn't adjust myself to 3D coat even when I know that 3d coat is much versatile and they keep improving with each version they release while zbrush is always the same things with just some walks arounds to make them look like brand new features.
Why don't you have a tutorial showing how the truck in this showcase video was made start to finish? these are the kind of videos this software needs to attract more users.
Thanks a million for making 3DCoat, it is million times better than Zbrush.
Can you make a current smart materials video.
We will make an updated video on Smart Materials, however, just because videos covering a tool or feature may be years old, that doesn't mean an updated video will provide new information. Many features work largely, if not completely the same, today as they did 5-10yrs ago.